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BattleMaster is a game played from your browser where grand stories unfold created by the interactions and imaginations of players. It focuses on battle, teamwork, and roleplay where the power is in your hands to create your own destiny and alter the course of history, forever. It takes place in a medieval setting where you create a character and join other players in a realm of your choosing. Your character will be of noble blood, start off as a Knight, and as your ambition demands, perhaps one day reach the ranks of Duke, General, Ruler, or more. Your character will fight alongside their realm's fellow nobles against nobles from enemy realms in order to win wars. Cities will be conquered, regions will be defended, and blood will be spilled in the name of honor, glory, culture, and power. Take part in forging alliances, destroying empires, fighting holy wars, and more in an ever changing landscape created by players, for players, where the victors are envied and enter the pages of history.

Battlemaster is a lightweight slow paced game designed to be played alongside your other activities with turns every 12 hours at 6AM and 6PM UTC . Depending on your desires and your characters' tasks, you can spend as little as 10 minutes per day on your characters, or over an hour based on what you want to do, roleplay, and achieve each day. A typical response time to letters and messages is measured in hours, not minutes, and many play Battlemaster from their smartphone while on the go.

Casually fight wars by wielding sword or bow, devise military strategy and lead fellow nobles by commanding the armies of your realm, vie for power among ambitious nobles and realms by engaging in political intrigue, spread your religion's faith and embark on a crusade for purposes only known to you: these are some of the many choices you will make. In Battlemaster, you create your own destiny, and all that stand in your path make victory that much sweeter when you overcome all that oppose you. Join Battlemaster now, every day is another chance for you to attain fame and honor!

Looking to flex your coding skills? BattleMaster is under active development by a focused team of volunteers. We invite you to join us and take an even deeper part in this ever growing universe! New features are regularly added, gameplay is balanced and tweaked, and more is done to continuously improve the game. You can talk directly to the developers at the forum, or on the discord

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Recent Changes May 2024 - posted on Thu May 30 at 16:00:43 by Timothy Collett

Major Changes
  • A "PvE" mode has been added which allows me to mark an island as being unaffected by alliance bloc restrictions for the purpose of fighting against NPC foes
  • A new option for "capital chat" has been added, which allows any noble to stand in the capital of another realm and message the entire realm—and allows any noble of the realm to send a message to the realm plus any foreign nobles standing in the capital
Read on for minor changes and bugfixes!

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Recent Changes March 2024 - posted on Thu Mar 28 at 12:00:08 by Timothy Collett

Highlights: Added purely-RP Cultural Diplomacy options, removed Hatred diplomatic status, and improved population recovery in very depleted regions. 

For the details and other changes, click below!

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Wiki Login Issues Resolved - posted on Fri Mar 1 at 11:43:36 by Timothy Collett

For those of you who frequent the Wiki, you may have been frustrated by issues with it logging you out or claiming your session broke when trying to edit pages. I was just informed of this yesterday, and was able to track down several misconfigured server settings that may have been the culprit and fix them. It appears to now be working much better now. As usual, if you do still experience session issues when editing the Wiki, please contact me, either on the BattleMaster Discord as Delvin Anaris or by email at

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Server Errors - Resolved - posted on Sat Dec 30 at 09:30:28 by Timothy Collett

Update: The server errors turned out to be permission errors (how did those crop up overnight? No idea). Everything should now be fixed.

As many have already noticed, there are currently server errors preventing access to the game. I am working on tracking them down; however, this is made much more difficult by the fact that the game doesn't seem to want to tell me what caused them.

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Two New Features - posted on Mon Apr 10 at 13:20:30 by Timothy Collett

Today I am sending live two new (smallish) features:
  • A Rumours feature, which will, over time, aggregate various of the tidbits of information that get thrown around into one place. For now, you will only see these rumours show up in the turn change messages (if there are any to hear about); however, shortly, once there are enough to start populating the system (and so no one wastes their hours on trying before then), I will enable ways for most characters to seek them out. These will appear on the Actions page.
  • The ability to set a custom background colour for filters (aka tabs) in the New Message System. At present, this only allows for simple flat colours; however, in future, I hope to be able to offer some different patterns, as well.

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