BattleMaster is a game played from your
browser where grand stories unfold created by the interactions and imaginations of players. It focuses on battle, teamwork,
and roleplay where the power is in your hands to create your own destiny and alter the course of history, forever. It takes
place in a medieval setting where you create a character and join other players in a realm of your choosing. Your character
will be of noble blood, start off as a Knight, and as your ambition demands, perhaps one day reach the ranks of Duke, General, Ruler, or more.
Your character will fight alongside their realm's fellow nobles against nobles from enemy realms in order to win wars.
Cities will be conquered, regions will be defended, and blood will be spilled in the name of honor, glory, culture, and power.
Take part in forging alliances, destroying empires, fighting holy wars, and more in an ever changing landscape created by players, for players,
where the victors are envied and enter the pages of history.
Battlemaster is a lightweight slow paced game designed to be played alongside your other activities with turns every 12 hours at 6AM and 6PM UTC .
Depending on your desires and your characters' tasks, you can spend as little as 10 minutes per day on your characters,
or over an hour based on what you want to do, roleplay, and achieve each day. A typical response time to letters and messages
is measured in hours, not minutes, and many play Battlemaster from their smartphone while on the go.
Casually fight wars by wielding sword or bow, devise military strategy and lead fellow nobles by commanding the armies of your
realm, vie for power among ambitious nobles and realms by engaging in political intrigue, spread your religion's faith and embark
on a crusade for purposes only known to you: these are some of the many choices you will make. In Battlemaster, you create your own
destiny, and all that stand in your path make victory that much sweeter when you overcome all that oppose you. Join Battlemaster now, every day
is another chance for you to attain fame and honor!
Looking to flex your coding skills? BattleMaster is under active development by a focused team of volunteers. We invite you to
join us and take an even deeper part in this ever growing universe! New features
are regularly added, gameplay is balanced and tweaked, and more is done to continuously
improve the game. You can talk directly to the developers at the
Please enter the following data to join. Note that we really do ask that you give your real name: it will remain private information unless you decide to make it public, but we are firm about wanting to know who's playing in our house. Separately, we ask for a name for the noble family you will be playing as in the game.
Enter your e-mail address and your password to access your account.
It is currently Night. Sunrise is in 8 hours, 10 minutes (server time: 21:50 Sunday).
Current revision: 5a76f70fe (2020-01-02 09:20:55 -0500)
Death of a Player - posted at January 15, 2020, 06:23:02 PM by Vita`
This is one of those announcements you dread having to write, but eventually, in a community as widespread and old as ours, is inevitable.
Yesterday we learned that on January 10, 2020 the player of Angelo family, Dexter Charles Herring, passed away from heart failure and other complications. A long-time off-and-on again player, Dexter brought a lot of spirit to the game with creative roleplays and built many friendships upon IRC and Discord over the years. If anyone would like to leave their condolences, you can leave one at his obituary
or our wiki memorial
January 2019 Update - posted at January 02, 2020, 03:30:48 PM by AnarisMinor Changes
- Feedback for region descriptions can now be more detailed
- Sympathy losses due to looting were being misattributed to the looted region's owner
- Personal messages sent by players were not being correctly labeled as such
- A number of other, minor bugs
December 2019 Update - posted at December 06, 2019, 10:44:39 PM by Vita`
Many changes added over the last 6 months are included in this announcement. Many more behind-scenes improvements were made.Improvements:
New OOC admins-ruler communication channel publicly visible to all players on island
Automatically create statues when ruler moves capital or builds palace
Add average daily sent and realmwide messages over a 3-month period
Colour travel destinations by diplomatic relation
Add Average Noble Combat Strength to Army Info
Base judge's h/p loss for torture on recipient's rank (royal, duke, lord)
Add last updated datetime to Standing Orders
Tweak ranged overkill
Various text improvementsBugfixes:
Prevent healing dead characters with scrolls after 2 turns have passed
Fix position lockout from Titans lasting too long
Prevent dead characters automatically healing
Prevent recruitment while travelling to tournament
(243 more words) [Read More]
Forum Upgrade & PHP 7 Update - posted at July 02, 2019, 03:03:10 AM by Anaris
We're working on upgrading the version of PHP on the server to the latest (version 7). For the game, we've done some work to see that this should have minimal effects—hopefully all you'll notice is a slight speed increase.
We also have to upgrade the forum to support this, and the default theme we've been using isn't compatible with the new forum version. We're going to be setting up the upgraded version with a couple of different themes besides the built-in one—one darker theme, similar to the current brown theme, but with more of a bluish cast, and one lighter theme with support for mobile browsers. Feedback on this will be appreciated, but bear in mind that there are only so many SMF themes compatible with the 2.1RC2 release.
These upgrades should be happening within the next few days, and this announcement will be updated as we have more specific information.
Spring 2019 Supplemental Changes - posted at May 16, 2019, 08:25:34 PM by AnarisMajor Changes
- Density Minimum raised to 1.8 from 1.7
- Indications of alliance bloc size added to some diplomatic pages
- Add Donator role for Discord
- Reduce tournament cooldown
- Adjust display of buttons for mobile users
- Fix creating new estate
- Fix banker's tax overview
- Fix LostPay calculation
- Fix autopayment text bug
- Correctly permit alliance within existing alliance bloc, even if it's above the continent limit